Georeferencing a 3D textured model of an excavation trench Reality Capture

Author: Danilo Marco Campanaro - Last Update: 2025-04-18 

Citation:

Campanaro, D. M., Dell'Unto, N., DARKlab, & Lund University. (2025, April 18). Georeferencing a 3D textured model of an excavation trench in Reality Capture. Zenodo. doi.org/10.5281/zenodo.15240201

Tutorial

This tutorial demonstrates how to perform georeferencing in RealityCapture using a real-world case study focused on an excavation trench. Georeferencing is a crucial step in Image Based Modeling, allowing your 3D models to be placed accurately in real-world coordinates for mapping, analysis, or integration with GIS. The dataset used in the tutorial includes photos and ground control points. The tutorial guides you through methods for applying known spatial references using these ground control points. 

DATASET:

The videos and the data set can be downloaded here

The content presented within this section has been created by the Swedish Infrastructure for Digital Archaeology (Swedigarch) and is made available for reuse under the Creative Commons Attribution (CC-BY) licence.

Page Manager: nicolo.delluntoark.luse | 2025-04-18