A project conducted at the Department of Archaeology and Ancient History, Lund University, in collaboration between the Digital Archaeology Lab (DARKlab) and the Humanities laboratory has allowed testing a workable pipeline to integrate Virtual Reality-based Eye-Tracking with GIS analytic tools. A sample of users moved in virtually reconstructed 3D space of a historical building (the House of the Greek Epigrams in Pompeii) with the goal of performing well/defined tasks. These tasks were performed according to different illumination conditions, that were set based upon photometric and historically accurate parameters in order to provide a ‘controlled’ and parametrized simulation environment in which to transparently investigate historical hypotheses.
The results of our work are now available as FirstView on Antiquity at this link: www.cambridge.org/core/journals/antiquity/article/reviewing-pompeian-domestic-space-through-combined-virtual-realitybased-eye-tracking-and-3d-gis/E82035C72C580D9602CCF00D625BC65D
Campanaro, D., & Landeschi, G. (2022). Re-viewing Pompeian domestic space through combined virtual reality-based eye tracking and 3D GIS. Antiquity, 1-8. doi:10.15184/aqy.2022.12
Our research in the media:
https://www.lunduniversity.lu.se/article/how-did-visitors-experience-domestic-space-pompeii
https://arte.sky.it/news/casa-epigrammi-pompei-realta-virtuale
https://ulak.news/haber_3d-modelleme-kullanarak-antik-ro_sozcu_7030414.html
https://antikewelt.de/2022/03/24/pompejanisches-haus-in-virtual-reality/
https://www.haaretz.com/archaeology/ancient-roman-feng-shui-revealed-in-pompeii-1.10690473
https://news.artnet.com/art-world/pompeii-virtual-reality-2089517
https://www.ancient-origins.net/news-history-archaeology/roman-house-design-0016561
https://vervetimes.com/roman-architecture-scientists-rebuild-pompeii-home-with-vr/
https://daystech.org/scientists-used-virtual-reality-to-recreate-a-stunning-pompeii-mansion/
https://www.inverse.com/science/vr-pompeii-house-ancient-rome-secrets/amp